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Stability and text based dynamic modules Pre-release
released this
2025-10-07 04:22:51 +02:00 | 4 commits to main since this releaseI fixed globals on the nodes, so they should update their internal WASM function reference automatically, which would have caused a crash previously. And I added a text based module asset which lets you type assembly code in the game and see the output live.
As stated in previous releases, you need to install the Wasmtime DLLs/SOs next to the plugin files and you need to replace
Mono.Cecil.dllwith my patched version (otherwise the game will crash when loading the plugin).Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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Source code (ZIP)